Category Archives: Uncategorized

Self Critique Spring 2017

Looking back, this semester has been full of learning experiences across the board. The skills required for rigging have proved incredibly beneficial to my progress as an animator. Initially, paint weights took me a considerable amount of time due to … Continue reading

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Self Critique

Over the course of the semester, I was initially afraid to continue in 3D due to my lack of success in modeling, however, I quickly learned the rules of animation and it helped me yield results I did not know … Continue reading

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Animated Face

Code int numFrames = 6; int frame = 0; int flap = 25; int counter; int red = 0; int blue = 210; void setup() { size(300, 400); smooth(); } void draw() { counter ++; if (counter>=10&&counter<=60) { flap = … Continue reading

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Fix Code

Code 1 void setup (){ background(255); size(1920,1080); smooth(); } void draw() { ellipseMode(CENTER); rectMode(CENTER); stroke(0); fill(175); rect(mouseX,mouseY,20,100); stroke(0); fill(255); ellipse(mouseX,mouseY-30,60,60); fill(mouseX,0,mouseY); ellipse(mouseX-19,mouseY-30,16,32); ellipse(mouseX+19,mouseY-30,16,32); stroke(0); line(mouseX-10,mouseY+50,pmouseX-10,pmouseY+60); line(mouseX+10,mouseY+50,pmouseX+10,pmouseY+60); } void mousePressed() { text(“Take me to your leader!”,100,100); } Code 2 void setup() … Continue reading

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Journal 4/17/16

Final product soon come.

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Wireframe Project

My wireframe was from a blind drawing of Davon. The original drawing was rather small, so I scaled the wireframe up to increase the size. A challenge was the overlapping of the wire in the lips, nose, and eyes. Having … Continue reading

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Caricature Final

My caricature final. I placed emphasis on what others said about me other than what I thought of myself. I was told I have a long set of teeth and jawline, as well as small ears usually covered by my … Continue reading

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